American M8 AGS price increased from 50$ to 55$ N-Korean CT-72M accuracy increased by 5% N-Korean CH'ONMA-HO IV accuracy increased by 5% N-Korean CH'ONMA-HO II accuracy increased by 5% Chinese ZTZ-85-II accuracy increased by 5% Chinese ZTZ-59-IIA accuracy increased by 5% Chinese ZTZ-59-II accuracy increased by 5% Czech T-55AM2 Dyna-1 accuracy increased by 5% Polish and Czech T-72M1 Jaguar accuracy increased by 5% Polish T-55AM2 Merida accuracy increased by 5% E-German KPz T-72M1 accuracy increased by 5% Soviet T-64BM range increased by 175m (a 10$ price nerf have been forgotten here) Soviet T-62 obr75 / M1 / M / MV-1 and foreign variants accuracy increased by 5% Soviet T-55AM/AM2/AMV and their foreign variants accuracy increased by 5% British M270 MLRS restricted to Support decks like all others cluster MLRS Danish & Japanese HAWKs speed increased to 35kmh like the other HAWKs E-German Tunguska availability brought to the level of the Soviet version Soviet Buratino aim time increased from 15s to 20s British SBS's M72 LAW replaced with a M2 CG, price increased from 25$ to 30$ Chinese ZTQ-62G price reverted to 60$ (this nerf was supposed to be an alternative to the gun noise nerf) ![]() CSSR BPzV Snezka optics reduced to good, price reduced to 30$, avialability set to 12 ![]() French Légion price reduced from 25$ to 20$ Soviet Gornostrelki '90 access to BTR transport series reverted. BLUE Eryx's HE suppression damage reduced. BLUE Centurion AVRE and M728 CEV dispersion increased, the shell used to land to close from the target when missing BLUE MG3 used by line infantry time between bursts increased from 5 to 8sec CSSR T21 Tarasnice recoiless rifle range incresed from 1050m/1225m (infantry and vehicle version) to 1400m This bonus comes in addition with the individual modifications listed below. Cheap vehicles accuracy didn't strictly follow this rule most of the time. Some adjustments had to be made to prevent some earlier version to have a better accuracy than the next. Tank guns accuracy increased according to their range : Aircraft fuel level reordered according to their real stats with weapon load taken into account, ToT normalized to match that fuel load. High end units remain almost the same while low end units benefit from much cheaper ammunitions. Howitzer ammo consumption modified to take accuracy and reactivity into account. ![]() Light supply vehicles (500 and 800 supply) are now available in Airborne decks Autocanons noise increased by about 20% Wrecks & Rocks, extending Foxtrot sector to include some woods in order to help blue side securing it. Highway (big), central secttor's value increased from 1 to 2. Hell in a very small place, central and bottom zones slightly extended in favor of blue side.ģ8th Perpendicular, increasing the size of India sector to facilitate access to the city above. Punchbowl, removing the contral sector, outside of the town. Nuclear Winter is Coming (Conquest): increasing one sector's value from 1 to 2. Mud Fight: central sector moved slightly closer to blue side in order not to incorporate another hedge. Mud Fight: smaller red spwan sector to balance the "point of contact" near Alpha. ![]() Sun of Juche & Final Meltdown: downscaling the reinforcement arrow. the ported classic map Thüringer Wald in two variants:īased on the feedbacks brought by the community after the release of the previous Map Packs, we have made some changes on the following maps:
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